AI Insights · Timothy · October 2024
Top Cannabis Games Performance on Unified Platform in Oceania, Q3 2024
In Q3 2024, cannabis-themed games showed varied performance in Oceania, with notable trends in downloads, revenue, and active users across the top five titles.
In the third quarter of 2024, the top cannabis-themed games on a unified platform in Oceania exhibited diverse performance trends in terms of weekly downloads, revenue, and active user engagement, according to Sensor Tower data.
Weed Inc: Idle Tycoon from Metamoki Inc. saw its weekly revenue fluctuate, peaking at approximately $4.3K in mid-July before tapering to around $3.4K by the end of September. Weekly downloads decreased steadily from 1.7K at the beginning of July to just under 1K by the end of the quarter. Active users followed a similar downward trend, declining from around 3.3K to just over 2K.
Weed Factory Idle by Spider Solitaire experienced a modest weekly revenue, with a peak of $90 in early July, and notable inactivity towards the end of the quarter. The app's downloads showed a positive trend, increasing from 522 to over 1K by late August, while active users grew from 1.1K to over 2.1K by early September.
For Bud Farm: Idle Tycoon Game by LDRLY, weekly revenue remained relatively stable, peaking at $4.1K in late July. The downloads fluctuated slightly, maintaining an average of around 400 per week. Active users showed a slight increase early in the quarter, reaching a peak of 878 in late July before stabilizing around 770 by the end of September.
Weed Firm 2: Back To College by Ludum LLC had its weekly revenue peaking at $1.2K in early August and then gradually decreasing to around $930 by the end of the quarter. Downloads remained relatively consistent, averaging around 350 per week, with active users decreasing from 936 to 724 over the quarter.
Lastly, Cheech and Chong Bud Farm, another title by LDRLY, showed a stable revenue pattern, peaking at approximately $1.6K in mid-July. Weekly downloads started at 271 and increased to a high of 454 in mid-July before settling back around 275 by the end of September. Active users peaked at 939 in late July and remained fairly stable throughout the quarter.
For further insights and detailed analytics, visit Sensor Tower.